2 Years 6 Months Regular Classroom Programs
This Program comprehensively trains students in three key aspects across duration of three terms:
- Creative visualization which includes design basics, concepts, sketching and storyboards
- 2D animation concepts, graphics and editing
- 3D animation concepts, tools and techniques.
JOB PROFILES AVAILABLE AFTER THE PROGRAM
- Graphic Designer
- Story Board Artist
- Video Editor
- 3d Modeler
- Lighting-Texturing Artist
- 3d Animator
- Rendering Artist
- Compositor
CURRICULUM
Term 1
- Concepts of Graphics and Illustrations
- Typography Design
- Digital Art
- Concepts of Cinematography & Photography
- Concepts of 2D Digital Animation
- Art of Storytelling & Script Writing
- Anatomy Study
- Character Design
- Magic with Images
- Digital Sound Track
- Editing Digital Video
- Storyboarding and Animatics
- Digital Art and Animation
- Design Portfolio
Term 2
- Clay Modeling and Animation
- 3D Basics - Modeling to Animation
- Modeling for 3D Artists
- CG Lighting and Texturing
- 3D Animation and FX
- 3D Photorealistic Rendering
- Creating Motion Graphics
- 3D Animation Portfolio
Term 3
- Introduction of Metaverse
- 3D Basics - Modeling to Animation
- Modeling 3D Objects with Maya
- Character Sculpting with ZBrush
- Texturing 3D Objects with Maya
- Lighting and Rendering 3D Objects with Maya & Arnold
- Rigging 3D Objects with Maya
- Character Animation with Maya
- Paint FX and Dynamics using Maya
- Matchmoving and Camera Tracking
- Crowd Simulation
- Specialisation & Digital Portfolio Development