2 Years Regular Classroom Programs
Check Detailed Fees A comprehensive course that covers Visual effects for advertising, gaming, film and television productions.
It gives a thorough grounding in the basic design fundamentals, CG Asset creation - both 2D & 3D (computer-generated), FX, dynamics & simulation, VFX techniques such as rotoscopy, roto-paint, keying, camera tracking & compositing
JOB PROFILES AVAILABLE AFTER PROGRAM
Storyboard Artist
VFX Artist
VFX Compositor
VFX Designer
Rotomation Artist
Matchmoving Artist
Tracking Artist
Video Editor
3D Asset Artist
Pre-visualization Artist
CURRICULUM
Term 1
Concepts of Graphics and Illustrations
Typography Design
Digital Art
Concepts of Cinematography & Photography
Concepts of 2D Digital Animation
Art of Storytelling & Script Writing
Anatomy Study
Character Design
Magic with Images
Digital Sound Track
Editing Digital Video
Storyboarding and Animatics
Digital Art and Animation
Design Portfolio
Term 2
3D Basics - Modeling to Animation
Modeling 3D Objects with Maya
Character Sculpting with ZBrush
Texturing 3D Objects with Maya
Lighting and Rendering
3D Objects with Maya
Rigging 3D Objects with Maya
Character Animation with Maya
Paint FX and Dynamics using Maya
Matchmoving and Camera Tracking
Crowd Simulation
Creating Motion Graphics
3D Animation Portfolio
Term 3
VFX Film Making
Pre-visualization
Introduction to Nuke
Rotoscopy using Silhouette
Wire Removal
Colour Correction
Green/Blue Screen
Matchmoving and Camera Tracking
Matte Painting
Specialisation & Digital Portfolio Development