Provides students with the professional and artistic skills necessary to create compelling and innovative games.
Students will learn Game Design, Art Workflow & Fundamentals, Creating art, illustrations, animation, UI design and other tools and techniques required in designing games for Mobile and Video games.
JOB PROFILES AVAILABLE AFTER THE PROGRAM
Game Designer
Level Designer
Game Animator
Game Character Artist
Game Concept Artist
Environment Artist
CURRICULUM
Term 1 : Game Art & Design
Game Production & Design Documents
Game Art Fundamental
Visual Development for Games
Game Art using Photoshop
Vector Illustrations for Games
Animate for Game Art
UI/UX Design for Games
Term 2 : Mobile Gaming
Mobile Game Pipeline
Game Art for Mobile
Introduction to 3D - Blender
Game Level Design
Essentials of Unity
Mobile Gaming Portfolio (Mobile Game (2D/3D)
Term 3 : Video Game Design
PC/Console Game Pipeline & Architecture
Game Art for Video Games
Maya Modeling for 3D Objects
Maya Texturing for 3D Objects
Maya Lighting and Rendering for 3D Objects
Rendering with Renderer
Maya Rigging for 3D Objects
Maya Animation
Game Assets Pipeline and Level Design
Character Sculpting with Zbrush
PBR Workflow (Substance & Quixel)
Game Essentials with Unreal
PC Game Portfolio (Prototype of Interactive Level Design)