Learn concepts and approaches involved in creating successful designs that can be applied to video games.
Students will learn Game Art & Design including creating art, illustrations, animation, UI design. Further students will learn the advance techniques involved in Video games through modeling, rigging and animating 3D-modeled characters for use in video games.
JOB PROFILES AVAILABLE AFTER THE PROGRAM
Game Designer
Level Designer
3d Asset Integration Artist
Texture Artist
Game Animator
Game Character Artist
Game Concept Artist
Environment Artist
3d Generalist
CURRICULUM
Term 1 : Game Art & Design
Game Production & Design Documents
Game Art Fundamental
Visual Development for Games
Game Art using Photoshop
Vector Illustrations for Games
Animate for Game Art
UI/UX Design for Games
Term 2 : Video Game Design
PC/Console Game Pipeline & Architecture
Game Art for Video Games
Maya Modeling for 3D Objects
Maya Texturing for 3D Objects
Maya Lighting and Rendering for 3D Objects
Rendering with Renderer
Maya Rigging for 3D Objects
Maya Animation
Game Assets Pipeline and Level Design
Character Sculpting with Zbrush
PBR Workflow (Substance & Quixel)
Game Essentials with Unreal
PC Game Portfolio (Prototype of Interactive Level Design)